Resident Evil 3 Remake Trophy Guide & Roadmap (2024)

Resident Evil 3 RemakeTrophyRoadmap

  • Estimated trophy difficulty:4/10
  • Approximate amount of time to platinum: Around 25 hours
  • Offline Trophies:33 (1Resident Evil 3 Remake Trophy Guide & Roadmap (1), 4Resident Evil 3 Remake Trophy Guide & Roadmap (2), 12Resident Evil 3 Remake Trophy Guide & Roadmap (3), 16Resident Evil 3 Remake Trophy Guide & Roadmap (4))
  • Online Trophies:0
  • Number of missable trophies:All of them, except automatic story-related trophies. However, everything carries over into your next playthrough and you can reload manual saves to get missing collectibles.
  • Glitched trophies:0
  • Does difficulty affect trophies?:Yes, must beat game on Inferno difficulty with S-Rank in under 2 hours
  • Minimum Playthroughs:3 (Hardcore, Nightmare, Inferno), but 4+ is highly recommended (Assisted, Hardcore, Nightmare, Inferno)
  • PS4/PS5 Autopop & Save Transfer:Yes, there is save transfer from PS4 to PS5 and all trophies autopop
  • Do Cheats Disable Trophies?:No (SeeCheats List)
  • Free-Roam / Level Select after Story?:No, there is neither free roam nor chapter select. However, you can reload manual saves.
  • Release Date:Apr 03, 2020 (PS4) / Jun 13, 2022 (PS5)

Introduction

A guide by PowerPyx & SnowNinjaRaccoon (DK)

Welcome to theResident Evil 3 RemakeTrophy Guide!This RE3 Remake for PS4, Xbox One, PC comes with many new changes from the original game. It has added Collectibles that didn’t exist is the classic version and the levels have been restructured. The trophy list is very straightforward – get all collectibles and beat Inferno (highest difficulty) in under 2 hours to get S-Rank. The rest of the trophies will come naturally along the way. One thing that makes this rather easy is that you can buy overpowered cheat items from the in-game shop, such as an Infinite Rocket Launcher. This in-game shop unlocks after the first playthrough.You are allowed to use these cheat items for all trophies. There are even coins that recharge your health automatically!

Step 1:Assisted Difficulty + All Collectibles

For your first playthrough, pick Assisted difficulty and find all Collectibles. The trophy-relevant Collectibles include 56 Files, 20 Charlie Dolls, 20 Locks (Safes, Lockers, Strongboxes, Pickable Padlock Doors), 10 Weapons (4 have locations, 6 are automatic), finding at least 1 Inventory Upgrade (Hip Pouch).

SeeResident Evil 3 Remake All CollectibleLocationsforan all-in-one guide with everything in chronological order.

In preparation for Step 2 (farming points to unlock cheats), you should keep manual saves from a few specific places in the game. Make sure you do not overwrite these saves:

  • Hospital / Makeshift Sickroom – Objective: Give the vaccine to Jill
  • NEST 2 / Storage – Objective: Get the Vaccine

You could also try to do this playthrough without using the item box for trophy “Minimalist”. The item box is the big black box found in every safe room. Beware, you must find all Weapons for another trophythatwill take up most of your inventory space. On Assisted difficulty you start with 4 extra inventory slots which helps. You’ll also have to find all 6 Inventory Upgrades (Hip Pouches) so you can carryenough stuff(they are in Collectible Guide linked above).If you’d rather not complicate things, do a quick extra run later for the Minimalist trophy, it only takes 1 hour.

Step 2:Farming 88,000 Pointsto buy Infinite Rocket Launcher + 2 Hip Pouches + 2 Recovery Coins + 2 Defense Coins

After your first playthrough you unlock the in-game shop (Title Screen > Bonuses > Shop). It allows you to buy cheats (e.g. infinite ammo) in exchange for points. You get points for completing the in-game Records (Pause Menu > Records).

You should buy the following items in preparation for Hardcore and higher difficulties (90,000 Points):

  • [Weapon] Infinite Rocket Launcher (gives you a rocket launcher with unlimited ammo, from item box) – 64,400P
  • [Item] Recovery Coin x2 (get coins in your inventory that automatically heal you, equip 2 for stronger effect) – 8,000P
  • [Item] Iron Defense Coin x2 (get coins in your inventory that make you take less damage, equip 2 for stronger effect) – 8,000P
  • [Item] Hip Pouch x2 (start with 4 more inventory slots) – 9,600P
  • (Optional) [Item] S.T.A.R.S. Field Combat Manual (makes it easier to dodge) – 6400P (no need to farm points for this, you get enough extra points from beating Hardcore, then buy it for Nightmare / Inferno playthroughs)

In total that’s 90,000 points you need (64,400 + 8,000 + 8,000 + 9,600).

You should have gotten around 10,000 points from the 1st playthrough, assuming you found all collectibles. That leaves you with 80,000 points to farm. The Records that give the most points are for doing a certain number of weapon kills. All of them are easily farmed via autosave reload. The points are stored on your profile save. You can jump back to old manual saves without losing any points.

Recommended Records to farm 90,000 Points:

  • 100 Shotgun Kills = 3,200P–NEST 2 / Storage(farm against room full of enemies after using red flash drive)
  • 130 Shotgun Kills =6,200P–NEST 2 / Storage(farm against room full of enemies after using red flash drive)
  • 20 MAG Kills = 6,600P –NEST 2 / Storage(farm against room full of enemies after using red flash drive)
  • 80 MAG Kills = 10,400P –NEST 2 / Storage (farm against room full of enemies after using red flash drive)
  • 80 Grenade Launcher Kills – 6,200P–NEST 2 / Storage (farm against room full of enemies after using red flash drive)
  • 120 Grenade Launcher Kills – 10,400P–NEST 2 / Storage (farm against room full of enemies after using red flash drive)
  • 200 Handgun Kills = 5,200P –Hospital / Makeshift Sickroom (defending hospital lobby as Carlos)
  • 200 Assault Rifle Kills = 3,400P –Hospital / Makeshift Sickroom (defending hospital lobby as Carlos)
  • 400 Assault Rifle Kills = 8,400P –Hospital / Makeshift Sickroom (defending hospital lobby as Carlos)
  • 400 Kills (Any) = 5,200P –Hospital / Makeshift Sickroom (defending hospital lobby as Carlos)
  • 800 Kills (Any) = 8,200P –Hospital / Makeshift Sickroom (defending hospital lobby as Carlos)
  • 1100 Kills (Any) = 10,400P –Hospital / Makeshift Sickroom (defending hospital lobby as Carlos)
  • 1400 Kills (Any) = 10,600P –Hospital / Makeshift Sickroom (defending hospital lobby as Carlos)
  • 2000 Kills (Any) = 11,000P –Hospital / Makeshift Sickroom (defending hospital lobby as Carlos)

In total that’s 91,800 points. Because you already have 10k points from 1st playthrough you can skip the last record for 2000 kills. If you managed to do a no item box run on 1st playthrough you will have another 7k points from that and can skip another record.

The weapon kills stack. Meaning after doing 100 Shotgun Kills you only need to do another 30 to get the reward for 130 kills total (the counter doesn’t reset). It also gives you the full points for each milestone. Sotaking kills as an example you get 5,200P when reaching 400 total kills milestone and another full 8,200P when reaching 800 total kills milestone (5,200 + 8,200 = 13,400 points).

Step 3:Hardcore Difficulty & Use 1 or fewer herbs / health sprays

With the above items unlocked you can now start your Hardcoreplaythrough. The Infinite Rocket Launcher kills everything except Nemesis in one hit. No need to buy the attack coins from the shop

Combine Hardcore with the trophy “I Might Need These Later!” for not using health items (herbs / sprays) more than once. You can use 1 when the spiders infect you with a parasite, which is part of the story and cannot be evaded. The recovery coins from the shop make this really easy. They constantly heal you over time. You are allowed to equip the recovery coins, they won’t void the trophy.

The Cheat Items you bought from the shop can be retrieved from the item box (at any safe room). Because this forces you to interact with the box you cannot earn the trophy for not using the box on this run or other high-difficulty runs.

Step 4:Nightmare Difficulty

Replay the game in Nightmare difficulty (unlocked after beating Hardcore). With the infinite rocket launcher it’s basically the same as Hardcore, you still kill everything in one hit.Equip all other items recommended in Step 2.

Step 5:Inferno Difficulty S-Rank (2 Hour Speedrun)

Resident Evil 3 Remake Trophy Guide & Roadmap (5)

Inferno is the highest difficulty in Resident Evil 3 Remake. Make sure you have equipped all the Cheat Items outlined in Step 2 (Infinite Rocket Launcher, 2x Recovery Coins, 2x Defense Coins, 2x Hip Pouches, S.T.A.R.S. Field Combat Manual).

In order to get S-Rank on Inferno you must beat the game in under 2 hours with less than 5 saves. You can die as often as you want, dying does not impact the rank. S Rank is only based on your time and having made less than 5 manual save games.

By now you will know the game really well.Make manual saves before boss fights (remember: not more than 5 total). If you die do NOT hit “Continue”. Instead, quit to Main Menu and load save. If you hit “Continue” it keeps counting your time since last death! When you return to menu to reload save it will reset your time. There are no autosaves on Inferno, you must make manual saves.

Step 6 (Optional if you haven’t already): Playthrough without using Item Box

If you haven’t done your first playthrough without using the item box, do another quick 1 hour run on Assisted difficulty to get this out of the way. It’s easier when you don’t pick up the grenade launcher to save 2 inventory slots and ignore unnecessary key items. You can’t use Infinite Rocket Launcher or other Cheat Itemsbecause those require you to interact with theItem Box.

Useful Tips, Tricks and Guides:

  • Resident Evil 3 Remake Full Walkthrough
  • Resident Evil 3 Remake All Collectible Locations
  • Resident Evil 3 Remake All Puzzle Solutions
  • Resident Evil 3 Remake All Cheats
  • Resident Evil 3 Remake How to Unlock Infinite Ammo

Resident Evil 3 RemakeTrophy Guide

Resident Evil 3 Remake Trophy Guide & Roadmap (6)So Long, RC
Obtain all trophies.
Resident Evil 3 Remake Trophy Guide & Roadmap (7)
Earn all other trophies in Resident Evil 3 Remake to unlock Platinum (DLC not required).
Resident Evil 3 Remake Trophy Guide & Roadmap (8)First Escape
Escape from Jill’s apartment building.
Resident Evil 3 Remake Trophy Guide & Roadmap (9)
Automatic story-related trophy, cannot be missed.
Resident Evil 3 Remake Trophy Guide & Roadmap (10)Somebody to Lean On
Escape from uptown Raccoon City.
Resident Evil 3 Remake Trophy Guide & Roadmap (11)
Automatic story-related trophy,cannot be missed.
Resident Evil 3 Remake Trophy Guide & Roadmap (12)Escape from the City
Make it out of downtown Raccoon City.
Resident Evil 3 Remake Trophy Guide & Roadmap (13)
Automatic story-related trophy,cannot be missed.
Resident Evil 3 Remake Trophy Guide & Roadmap (14)I Don’t Feel So Good
Leave the clock tower plaza.
Resident Evil 3 Remake Trophy Guide & Roadmap (15)
Automatic story-related trophy,cannot be missed.
Resident Evil 3 Remake Trophy Guide & Roadmap (16)Dominator
Complete the game on “Inferno.”
Resident Evil 3 Remake Trophy Guide & Roadmap (17)
See trophyJill ValentineResident Evil 3 Remake Trophy Guide & Roadmap (18)for beating Inferno with S-Rank (highest difficulty).
Resident Evil 3 Remake Trophy Guide & Roadmap (19)Basic Chemistry
Craft an item.
Resident Evil 3 Remake Trophy Guide & Roadmap (20)
You can craft items by combining them. For example, combine two pieces of gunpowder to make handgun ammo, or combine two herbs to make a healing item. You will find these crafting components everywhere throughout the game. The trophy will come naturally on your way to platinum, don’t worry about this.
Resident Evil 3 Remake Trophy Guide & Roadmap (21)Gunsmith
Improve a weapon.
Resident Evil 3 Remake Trophy Guide & Roadmap (22)
To improve a weapon you must find a weapon upgrade part and combine it with the weapon (via inventory). Refer to the collectible guide for all weapons and their upgrade parts.

»Resident Evil 3 Remake All CollectibleLocations

Resident Evil 3 Remake Trophy Guide & Roadmap (23)Get Organized
Expand your inventory.
Resident Evil 3 Remake Trophy Guide & Roadmap (24)
To expand your inventory you must find 1 Hip Pouch (Inventory Upgrade. For all 6 Hip Pouch locations refer to the collectible guide.

»Resident Evil 3 Remake All CollectibleLocations

Resident Evil 3 Remake Trophy Guide & Roadmap (25)Nemesis Down
Cause Nemesis to relinquish an item.
Resident Evil 3 Remake Trophy Guide & Roadmap (26)
When you are hunted by Nemesis in downtown after leaving the spider cave, shoot him until he drops a supply case (which also contains a weapon upgrade part for the handgun). The easiest way is to throw a grenade at him on Assisted difficulty, this will instantly knock him out. If he just goes to his knees for a few seconds it’s not enough. You have to keep causing him damage until he is fidgeting before kneeling down.
Resident Evil 3 Remake Trophy Guide & Roadmap (27)Nemesis Down?
Defeat Nemesis on the rooftop.
Resident Evil 3 Remake Trophy Guide & Roadmap (28)
Automatic story-related trophy, cannot be missed.
Resident Evil 3 Remake Trophy Guide & Roadmap (29)Power Stones
Place all jewels in the clock tower monument.
Resident Evil 3 Remake Trophy Guide & Roadmap (30)
In the Safe Room of theRedstone Street Station is a wooden clock. It says “Clock Tower Commemoration” above it. There is a dial with 3 colored slots (green, blue, red) on the clock monument.

You must find 3 colored jewels (green, blue, red) that can be inserted into the clock tower monument. All of them are inside so-called “Fancy Boxes” found throughout the downtown section after leaving Redstone Street Station.

However, you cannot get all 3 of them until you’ve obtained the Lock Picks as part of the story. This is an unmissable part of the story. So just keep playing until you have the lock picks. Once you do, backtrack to the downtown area.

  1. Green Jewel is found in Downtown Toy Store. Must use lock pick on the padlocked door of the toy store. Inside you find the fancy box (examine it from inventory to open the box and find jewel inside).
  2. Blue Jewel is found in Downtown Supermarket. It’s directly across from the toy store. It requires the Bolt Cutters to destroy the chains on the Supermarket door (you automatically have gotten the Bolt Cutters on your way to the Lock Picks). Take the fancy box from inside the supermarket, examine it for Jewel.
  3. Red Jewel is found inside the Donut Shop’s safe room. Again it’s in a fancy box, once you picked it up examine it from inventory.

When you have all 3 Jewels, backtrack to the Redstone Street Station safe room and insert them into the clock tower monument. You get a grenade, a weapon upgrade, a hip pouch and also the trophy.

Resident Evil 3 Remake Trophy Guide & Roadmap (31)

Resident Evil 3 Remake Trophy Guide & Roadmap (32)The Carlos Express
Leave R.P.D.
Resident Evil 3 Remake Trophy Guide & Roadmap (33)
Automatic story-related trophy, cannot be missed.
Resident Evil 3 Remake Trophy Guide & Roadmap (34)An Unfortunate End
Defeat zombie Brad.
Resident Evil 3 Remake Trophy Guide & Roadmap (35)
When you play as Carlos for the first time, the first enemy you have to fight is zombie Brad. He can take much more damage than the average zombie, just shoot him in the head with the Assault Rifle until he’s dead and the trophy pops. Should you not kill him here, he will spawn again in the Safety Deposit Room of the Police Station later.
Resident Evil 3 Remake Trophy Guide & Roadmap (36)Jill Valentine
Complete the game with an S rank on “Inferno.”
Resident Evil 3 Remake Trophy Guide & Roadmap (37)
Resident Evil 3 Remake Trophy Guide & Roadmap (38)

Inferno is the highest difficulty in Resident Evil 3 Remake. It’s not available from the start. You must first beat Hardcore (unlocks Nightmare) and then beat Nightmare (unlocks Inferno).

Requirement for Inferno S-Rank: Beat Inferno difficulty in under 2 hours and with less than 5 manual saves.

Number of deaths doesn’t matter, only time and number of manual saves is relevant. You are allowed to use Cheat Items, bought from the in-game Shop. This makes it much easier. The Shop unlocks after beating the story for the 1st time.

The ones you’ll want are these:

  • [Weapon] Infinite Rocket Launcher (gives you a rocket launcher with unlimited ammo, from item box) – 64,400P
  • [Item] Recovery Coin x2 (get coins in your inventory that automatically heal you, equip 2 for stronger effect) – 8,000P
  • [Item] Iron Defense Coin x2 (get coins in your inventory that make you take less damage, equip 2 for stronger effect) – 8,000P
  • [Item] Hip Pouch x2 (start with 4 more inventory slots) – 9,600P
  • [Item] S.T.A.R.S. Field Combat Manual (makes it easier to dodge) – 6400P

See Step 2 of the Roadmap for best point farming methods.

The infinite Rocket Launcher is a must. It kills everything except Nemesis in 1 hit. No need to buy the attack coins from in-game shop, they only waste inventory space.

If you ever die, be sure you do NOT click “Continue”. This would keep counting your time since last death. Instead, go back to Main Menu and reload the last manual save. Then it resets your time. You can use the same trick if you take too long during a section. The 2 hour time limit is very generous as the game can be beaten in 1 hour on Inferno with the above-mentioned Cheat Items.

The only tricky part is the endboss. Use the laser weapon behind you when the endboss fight starts. Then you must push 3 red power cores into the walls. Shoot the blisters on the boss to stun him, this gives you enough time to push 1 power core. After that do not try to push another core, he’ll just hit you and kill you. Shoot his blisters again to stun him before pushing the 2nd core, repeat once more for 3rd core. Only push 1 core per cycle. Dodge his attacks in between. The S.T.A.R.S. Field Combat Manual makes dodging easier, which helps against this boss. The rest of the game is quite easy with the Cheat Items.

Resident Evil 3 Remake Trophy Guide & Roadmap (39)I Need a Hero
Withstand the zombie siege.
Resident Evil 3 Remake Trophy Guide & Roadmap (40)
Automatic story-related trophy, cannot be missed.
Resident Evil 3 Remake Trophy Guide & Roadmap (41)The Pursuer
Follow Nicholai deeper underground.
Resident Evil 3 Remake Trophy Guide & Roadmap (42)
Automatic story-related trophy, cannot be missed.
Resident Evil 3 Remake Trophy Guide & Roadmap (43)Electric Slide
Gather all the fuses in the warehouse within 5 minutes.
Resident Evil 3 Remake Trophy Guide & Roadmap (44)
The fuse hunt takes place when playing as Jill for the 3rd time, after having left the hospital. You’ll take a big elevator down to the warehouse. In the warehouse Nicholai is starting at you from a window and you must then find 3 fuses hidden throughout the warehouse. On the first playthrough this may take you longer, but because you must do so many playthroughs and a 2-hour Inferno speedrun this will quite certainly come along the way without worrying about it.

The fuses are in the following places:

  1. After the lights go out, take the lift on the right and it’s in the fuse box straight in front of you.
  2. After squeezing between some shelves, head upstairs to the room south of the safe room. On the left side is a door, behind it a ladder leads down to the 2nd fuse box.
  3. Go across the two lifts south of the safe room. Once you reach the end of the path, some zombies break through a container door and behind them is the 3rd fuse box.
Resident Evil 3 Remake Trophy Guide & Roadmap (45)Nemesis Down!?
Defeat Stage 2 Nemesis.
Resident Evil 3 Remake Trophy Guide & Roadmap (46)
Automatic story-related trophy, cannot be missed. The Stage 2 Nemesis fight takes place in NEST 2 after you synthesized the Vaccine. You fight him in a big pit while other zombies are spawning. He jumps around a lot and runs in a circle around the arena. Shoot everything you got at him while watching out for the zombies. When Nemesis climbs on top of the towers, shoot the red panels to stun him and Carlos will smash a crane into Nemesis to deal him lots of damage. If you run low on ammo use this to your advantage.
Resident Evil 3 Remake Trophy Guide & Roadmap (47)Nemesis Down!!!
Defeat Stage 3 Nemesis.
Resident Evil 3 Remake Trophy Guide & Roadmap (48)
Automatic story-related trophy, cannot be missed. Just after the last Nemesis fight you get to fight him again. When the fight starts, grab the big laser weapon behind you. You must then use the laser weapon again by pushing the red power cores into the wall while evading attacks. There will be some bright blisters on Nemesis that you can shoot to stun him. This gives you enough time to push in 2 power cores on lower difficulties or 1 power core on hardcore or above. On hardcore or above only push 1 power core per cycle. Dodge his attacks a lot and shoot his blisters to stun him again before pushing the next power core. On higher difficulties if he hits you once he’ll follow up with an undodgeable attack that will kill you (so essentially he one-hits you). Dodging his attacks and destroying his blisters quickly is important on higher difficulties.
Resident Evil 3 Remake Trophy Guide & Roadmap (49)Hello, Charlie!
Destroy a Charlie Doll.
Resident Evil 3 Remake Trophy Guide & Roadmap (50)
See trophy “Goodbye, Charlie!”.
Resident Evil 3 Remake Trophy Guide & Roadmap (51)Two For One Deal
Defeat two enemies with a single shot.
Resident Evil 3 Remake Trophy Guide & Roadmap (52)
This will almost certainly come automatically without trying. An easy way to get it early on is in the Spider Cave, using the Shotgun as Jill. There are lots of spiders and they die in a single hit. If you don’t have it after your 1st playthrough, you will surely get it during your Hardcore and higher difficulty playthroughs with the Infinite Rocket Launcher. Don’t even worry about this trophy, it’s automatic on your path to platinum.
Resident Evil 3 Remake Trophy Guide & Roadmap (53)Bookworm
Read all story files.
Resident Evil 3 Remake Trophy Guide & Roadmap (54)
»Resident Evil 3 Remake All CollectibleLocations
Resident Evil 3 Remake Trophy Guide & Roadmap (55)Goodbye, Charlie!
Destroy all Charlie dolls.
Resident Evil 3 Remake Trophy Guide & Roadmap (56)
»Resident Evil 3 Remake All CollectibleLocations
Resident Evil 3 Remake Trophy Guide & Roadmap (57)Kendo’s Armory
Collect all weapons in the campaign.
Resident Evil 3 Remake Trophy Guide & Roadmap (58)
»Resident Evil 3 Remake All CollectibleLocations
Resident Evil 3 Remake Trophy Guide & Roadmap (59)RE: Master of Unlocking
Unlock all safes, lockers, strongboxes, and pickable locks.
Resident Evil 3 Remake Trophy Guide & Roadmap (60)
»Resident Evil 3 Remake All CollectibleLocations
Resident Evil 3 Remake Trophy Guide & Roadmap (61)Survivor
Complete the game on “Standard” or higher.
Resident Evil 3 Remake Trophy Guide & Roadmap (62)
See trophyJill ValentineResident Evil 3 Remake Trophy Guide & Roadmap (63)for beating Inferno with S-Rank (highest difficulty).
Resident Evil 3 Remake Trophy Guide & Roadmap (64)Veteran
Complete the game on “Hardcore” or higher.
Resident Evil 3 Remake Trophy Guide & Roadmap (65)
See trophyJill ValentineResident Evil 3 Remake Trophy Guide & Roadmap (66)for beating Inferno with S-Rank (highest difficulty).
Resident Evil 3 Remake Trophy Guide & Roadmap (67)Conqueror
Complete the game on “Nightmare” or higher.
Resident Evil 3 Remake Trophy Guide & Roadmap (68)
See trophyJill ValentineResident Evil 3 Remake Trophy Guide & Roadmap (69)for beating Inferno with S-Rank (highest difficulty).
Resident Evil 3 Remake Trophy Guide & Roadmap (70)Sensational Work!
Complete the game with an S rank.
Resident Evil 3 Remake Trophy Guide & Roadmap (71)
See trophyJill ValentineResident Evil 3 Remake Trophy Guide & Roadmap (72)for beating Inferno with S-Rank (highest difficulty).
Resident Evil 3 Remake Trophy Guide & Roadmap (73)Minimalist
Complete the game without opening the item box.
Resident Evil 3 Remake Trophy Guide & Roadmap (74)
The item box is the big black crate found in every safe room. You cannot interact with it / cannot open it at all for an entire playthrough. This means you can’t use cheat weapons such as infinite rocket launcher either (because those are retrieved from the item box).

The easiest option is to do a speedrun on Assisted difficulty after you’re done with all other trophies. You could also combine it with your first playthrough, but beware that weapons take up quite a lot of inventory space. If you go for all 6 Hip Pouches (each gives you +2 inventory slots) it will give you some extra space. On Assisted difficulty you also start with 4 additional inventory slots which helps.

Resident Evil 3 Remake Trophy Guide & Roadmap (75)I Might Need These Later!
Complete the game using 1 or fewer recovery items.
Resident Evil 3 Remake Trophy Guide & Roadmap (76)
For this you just can’t use more than 1 Herbs / Mixed Herbs / Sprays. You can still use Recovery Coins, which are bought from the shop after beating the story. They heal you automatically over time, which makes it much easier. Equipping recovery coins doesn’t count as a healing item and won’t void the trophy.

You can combine it with your hardcore or nightmare playthrough. Otherwise, just do a quick extra speedrun on Assisted Difficulty which only takes 60 minutes.

1 Healing Item youshould use after enteringthe Spider Cave. When the Spider infects you with a parasiteuse a healing item to puke it out. That’s why the trophy specifies you can use 1 healing item (because you are supposed to use one there).

Resident Evil 3 Remake Trophy Guide & Roadmap (77)Sprinter
Complete the game in under 2 hours of play time.
Resident Evil 3 Remake Trophy Guide & Roadmap (78)
Getting the Inferno S-Rank requires you to beat the game in under 2 hours. The Sprinter trophy will come together with it.See trophyJill ValentineResident Evil 3 Remake Trophy Guide & Roadmap (79)for beating Inferno with S-Rankfor more details.

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